
Creature 7.0: Hardware and memory
An e-paper display, CO2 and VOC sensors, and a twin test that led to a slower second memory on each connection.
Hardware meets learning. An evolving creature experiencing the world.
View live, if it is running ↗Creature is an evolving hardware project: sensors, sound, light, motion, weather, and a growing set of behaviors layered into one physical system.
This page is its durable home. Short field notes appear below as the hardware changes; deeper diagrams and live tools can branch into their own custom pages when they need more room.
Creature now runs on battery, with an on/off switch and tidier wiring. Its sound can be silenced when it becomes distracting, though that also changes the environment it responds to.

An e-paper display, CO2 and VOC sensors, and a twin test that led to a slower second memory on each connection.

Updated reservoir and cell connection visuals, and a view of how Creature's predictions change over time.
Creature was going in circles. The first step out is letting it predict what its own light and sound do to its senses.
Battery power, an on/off switch, tidier wiring, and a new question about sound.
The initial Creature can now sense, accumulate, change, and respond.

Nineteen hours awake, and the three thresholds that made sleep impossible.