<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Basic Chaos</title><description>Apps, hardware, music, experiments, and the unfinished pieces between them.</description><link>https://basicchaos.com/</link><language>en-us</language><item><title>What Creature is</title><link>https://basicchaos.com/updates/2026-07-18-what-creature-is/</link><guid isPermaLink="true">https://basicchaos.com/updates/2026-07-18-what-creature-is/</guid><description>The philosophy behind the project, said plainly.</description><pubDate>Sat, 18 Jul 2026 00:00:00 GMT</pubDate><category>note</category><category>creature</category></item><item><title>Nebenote on OSX and Windows</title><link>https://basicchaos.com/updates/nebenote-windows-build/</link><guid isPermaLink="true">https://basicchaos.com/updates/nebenote-windows-build/</guid><description>Created a build for Windows</description><pubDate>Sat, 18 Jul 2026 00:00:00 GMT</pubDate><category>update</category><category>nebenote</category></item><item><title>The log is alive</title><link>https://basicchaos.com/updates/hello-from-the-log/</link><guid isPermaLink="true">https://basicchaos.com/updates/hello-from-the-log/</guid><description>Basic Chaos now has a place for the small updates between finished projects.</description><pubDate>Fri, 17 Jul 2026 00:00:00 GMT</pubDate><category>update</category></item><item><title>Creature, first practical hardware build</title><link>https://basicchaos.com/updates/creature-note/</link><guid isPermaLink="true">https://basicchaos.com/updates/creature-note/</guid><description>An early build</description><pubDate>Wed, 15 Jul 2026 00:00:00 GMT</pubDate><category>media</category><category>creature</category></item><item><title>Notes should stay out of the way</title><link>https://basicchaos.com/updates/nebenote-release-notes/</link><guid isPermaLink="true">https://basicchaos.com/updates/nebenote-release-notes/</guid><description>A compact interface decision from Nebenote.</description><pubDate>Fri, 10 Jul 2026 00:00:00 GMT</pubDate><category>note</category><category>nebenote</category></item><item><title>One dimension gaming</title><link>https://basicchaos.com/updates/line-1d-constraint/</link><guid isPermaLink="true">https://basicchaos.com/updates/line-1d-constraint/</guid><description>Why a single line</description><pubDate>Thu, 02 Jul 2026 00:00:00 GMT</pubDate><category>note</category><category>line-1d</category></item><item><title>The creature active overnight</title><link>https://basicchaos.com/updates/2026-06-28-the-creature-that-wouldnt-sleep/</link><guid isPermaLink="true">https://basicchaos.com/updates/2026-06-28-the-creature-that-wouldnt-sleep/</guid><description>Nineteen hours awake, and the three thresholds that made sleep impossible.</description><pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate><category>update</category><category>creature</category></item><item><title>Expression as memory</title><link>https://basicchaos.com/updates/2026-06-27-expression-as-memory/</link><guid isPermaLink="true">https://basicchaos.com/updates/2026-06-27-expression-as-memory/</guid><description>What if the creature&apos;s memory is made of what it did, not what it saw?</description><pubDate>Sat, 27 Jun 2026 00:00:00 GMT</pubDate><category>note</category><category>creature</category></item><item><title>The brain shrank and started working</title><link>https://basicchaos.com/updates/2026-06-17-the-brain-shrank-and-started-working/</link><guid isPermaLink="true">https://basicchaos.com/updates/2026-06-17-the-brain-shrank-and-started-working/</guid><description>v06 in simulation, 111 cells down to a ring of twelve.</description><pubDate>Wed, 17 Jun 2026 00:00:00 GMT</pubDate><category>update</category><category>creature</category></item><item><title>The enemy is entropy</title><link>https://basicchaos.com/updates/2026-06-14-the-enemy-is-entropy/</link><guid isPermaLink="true">https://basicchaos.com/updates/2026-06-14-the-enemy-is-entropy/</guid><description>The v06 design turn, and why the creature needs to poke the world.</description><pubDate>Sun, 14 Jun 2026 00:00:00 GMT</pubDate><category>note</category><category>creature</category></item><item><title>The first 24-hour run</title><link>https://basicchaos.com/updates/2026-05-31-first-24-hour-run/</link><guid isPermaLink="true">https://basicchaos.com/updates/2026-05-31-first-24-hour-run/</guid><description>v.02 survived a full day on its own.</description><pubDate>Sun, 31 May 2026 00:00:00 GMT</pubDate><category>note</category><category>creature</category></item><item><title>One cell, first memory</title><link>https://basicchaos.com/updates/2026-05-29-one-cell-first-memory/</link><guid isPermaLink="true">https://basicchaos.com/updates/2026-05-29-one-cell-first-memory/</guid><description>The first pressure-memory layer, prototyped in a single cell.</description><pubDate>Fri, 29 May 2026 00:00:00 GMT</pubDate><category>update</category><category>creature</category></item></channel></rss>